Build a game inspired by Cookie Clicker where you must click a slowly-growing Emoji before it gets too big.
Teaches: Event binding (
ifstatements, calling functions, function definitions
Build a game where a box jumps around the screen by using the more complex idea of a Designer World.
Teaches: Event binding with structured data (dictionaries)
ifstatements, calling and defining functions, dictionary access and update
Build a game where you put out fires with a plane dropping water droplets.
Teaches: Complex game state
forloops, lists and dictionaries
Build a simple animation where sparkles fly out of the mouse.
Demonstrates: Angular movement using sine and cosine
Build a simple interactive where two arrow boxes can be moved across the screen.
Demonstrates: Handling key presses with
Build a game where you add a new field to an existing Designer object by using inheritance.
Demonstrates: Extending a Designer object with inheritance
Build a game where you have scenes that you can switch between.
Demonstrates: Scenes and transitions, simple menus
A simple gallery of web-based Designer examples using BlockPy.